﻿using UnityEngine;
using System.Collections;

public class GameManagerComponent : MonoBehaviour
{
  public static GameManagerComponent Instance;

  public int Score { get; set; }

  private void Awake()
  {
    Instance = this;
  }

  // Use this for initialization
  void Start()
  {

  }

  // Update is called once per frame
  void Update()
  {

  }
}